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Application Design I: Project 2

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19.05.2025 -  (Week 05 - Week 0)  Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Application Design I TABLE OF CONTENT 1. Lectures 2. Instructions 3. Work in progress 4. Feedback 5. Reflection 1. LECTURES WEEK 5 User Experience Research UX research is all about the users and what they do, what they require, and how they feel when they use a product. It isn't just about making things look nice, but about making sure design actually works for the people it was made for. Redesigning an app must be done by remembering who exactly are the new users, rather than trying to appeal to the masses. Roles of UX WEEK 10 Sketching & Planning sketching is to bring your thinking out on paper and is out for everyone to see.  - no images - no details - no colors 2. INSTRUCTIONS 3. WORK IN PROGRESS User Research:  Conduct an interview and a survey questionnaire and find 3 people to interview. This will help me find what to improve within'...

Advanced Typography / Task 3: Type Expression & Application

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08.06.2025 -  (Week  09 -  Week 14) Diane Sani Alexander Wan / 0378712  Information Design / Bachelor of Design (Hons) in Creative Media  Task 3 / Exercises: Type Expression & Application TABLE OF CONTENT 1. Lectures 2. Instructions 3. Exercises 4. Feedback 5. Reflection 1. LECTURES WEEK 01 - 04 LECTURES CLICK HERE WEEK 05 LECTURES CLICK HERE 2. INSTRUCTIONS TASK 3 - Type Expression and Application (30%)  Timeframe: Week 08 - Week 12 (Deadline Week 13)  3. EXERCISES  TASK 3 - PROPOSAL We were tasked to do create a font based on these three options: Create a font that is intended to solve a larger problem/ part of a solution in the area of your interest.  Explore existing letterforms in an area of interest. Experimental design. WORK IN PROGRESS The task was to create a presentation proposal for 3 ideas from the options given. The ideas shown were psych hand lettering which was to explore more into the Greek lettering and apply it to the mo...

Advanced Typography / Task 2: Key Artwork & Collateral

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20.05.2025 -  (Week 5 -  Week 8) Diane Sani Alexander Wan / 0378712  Information Design / Bachelor of Design (Hons) in Creative Media  Task 2 / Exercises: Key Artwork TABLE OF CONTENT 1. Lectures 2. Instructions 3. Exercises 4. Feedback 5. Reflection 6. Further Reading 1. LECTURES Week 5: Perception & Organization perception is what you see and understand. It is a typography that deals with the visual navigation and interpretation of the reader via contrast.  Figure 1.1 7 types of contrast.  Contrast - It is an important as it helps create distinction and provides information to the reader. 7 Types of contrast Contrast / Size: Contrast of size provides a point to gain readers attention. It is common use of size in making a title or heading more noticeable.  Figure 1.2 Contrast / Size Contrast / Weight: How bold type can stand out in the middle of lighter type.  Figure 1.3 Contrast / Weight Contrast / Form: A distinction between capital letter...

Application Design I: Project 1

23.04.2025 - 14.05.2025 (Week 01 - Week 04)  Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Application Design INSTRCUTIONS LECTURES Week 1: Introduction to Application Design For the first week, we were just briefed on what Application Design is and know how the module is going to look like throughout. We went through the slides about how important application design is. Then we were assigned to create a draft proposal for 3 apps and analyse it.  Figure 1.1 Introduction  Week 2: The Art of User-Centered Design  This weeks lecture was about user-centered design. It is a  design philosophy that puts users at the forefront of the entire product development process. Mr. Zeon went into detail about the each slides. For week 2 we were told to only focus on one app from our proposal. Then apply the things that were in the lecture slides onto the presentation.  Figure 1.2 User-Centered slides.  Week 3: Usability...

Game Studies: Exercises 1&2

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23.04.2025 - 7.05.2025 (Week 1 - Week 3) Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Game Studies: Exercise 1 & 2 LIST 1. Instructions 2. Exercises  Exercise 1 Exercise 2 3. Reflection INSTRUCTIONS EXERCISES Exercise 1:  Favorite video game and what makes this game great?  Introduction to R.E.P.O REPO is a fast-paced, survival horror indie video game that plunges players into a futuristic world where debt collection is dangerous at high stakes. The players are tasked to collect valuable assets from heavily armed defaulters across the universe within the game. There are obstacles to be faced during each level, the higher you go the more harder it gets to deal with monsters.   The video game was launched in February 26, 2025. Which makes it super recent ever since it was released in the platform, Steam. It gained popularity pretty quick from all gaming streaming platforms.  Gameplay: Team-based extraction mis...

Advanced Typography / Task 1:Typographic System & Type and Play

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21.04.2025 - 13.05.2025 (Week 1 -  Week 4) Diane Sani Alexander Wan / 0378712  Information Design / Bachelor of Design (Hons) in Creative Media  Task 1 / Exercises: Typographic System & Type and Play  TABLE OF CONTENT 1. Lectures 2. Instructions 3. Exercises 4. Feedback 5. Reflection 6. Further Reading 1. LECTURES WEEK 1: LECTURE 01 Typographic Systems 8 major variations:  Axial Radial Dilational Random Grid Modular Transitional Bilateral The typographic systems are what architects term 'shape grammars'. These systems are similar that the systems set of rules are unique and it provides a sense of purpose that focuses and directs the decision making. (Elam, 2007) While these systems may seem to limit creativity, they actually help learners build a strong foundation. Axial System: All elements are organized to the left or right of a single axis.  Radial System: All elements are extended from a point of focus. Dilation System: All elements expand from a ce...