Posts

Showing posts with the label Application Design

Application Design I: Final Project

Image
23.07.2025 - 06.08.2025 (Week 13 - Week 15)  Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Application Design I: Final Project: High Fidelity App Design Prototype INSTRUCTIONS Project 1: Mobile Application Proposal Project 2: UI/UX Design Document Project 3: Lo-Fi App Design Prototype FINAL PROJECT   1. Color Palette  I decided to stick to the color scheme of Guardian, which is orange otherwise it would lose the whole point of the branding for Guardian MY.  Figure 1.1 Color scheme.  This is for the log in screen when the user first enters the application. It gives simplicity by making it clear if the user want to create an account. But if the user picks maybe later, they wont be able to purchase anything since they have no account. There is also a Sign in option where existing users can sign in easily.  Figure 1.2 Opening page.  2. Design Process The UI icons I used for this project. Icon Pack This icon pack...

Application Design I: Project 3

Image
02.07.2025 - 30.07.2025 (Week 11 - Week 14)  Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Application Design I: Project 3/ Lo-Fi App Design prototype TABLE OF CONTENT 1. LECTURES  2. INSTRUCTIONS 3. PROJECT 3 4. FEEDBACK 5.  REFLECTION LECTURES WEEK 11 Usability testing & UI kit - By evaluating a product or service with a representative user.  - The main aim is to detect the issues and gather qualitative data, and assess how users understand the app. During this week we started our Lo-Fi app design prototype. It doesn't necessarily have to be very detailed, just make it black and white and have the base of how the app would look like. Mr Sylvain gave us a lecture on the usability testing & UI kit.   Figure 1.1 Week 11 lecture.  WEEK 12 Usability Heuristics for User Interface Design - The usability heuristics is a general principle or guidelines that designers and usability experts us to enhance the...

Application Design I: Project 2

Image
21.05.2025 - 25.06.2025 (Week 05 - Week 10)  Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Application Design I: Project 2 TABLE OF CONTENT 1. Lectures 2. Instructions 3. Work in progress 4. Feedback 5. Reflection 1. LECTURES WEEK 6 User Experience Research UX research is all about the users and what they do, what they require, and how they feel when they use a product. It isn't just about making things look nice, but about making sure design actually works for the people it was made for. Redesigning an app must be done by remembering who exactly are the new users, rather than trying to appeal to the masses. Figure 1.1 Week 6 Lecture.  WEEK 7 UI/UX Document  User Personas are fictional and it is research-based that represents the target user. They include details like; demographics, goals and motivation, challenges and behavioral patterns. By using real data from the interview we were tasked to do and creating a different perso...

Application Design I: Project 1

23.04.2025 - 14.05.2025 (Week 01 - Week 04)  Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Application Design Proposal INDEX 1. Instructions 2. Lectures 3. Project 1   4. Feedback 5. Reflection INSTRCUTIONS LECTURES Week 1: Introduction to Application Design For the first week, we were just briefed on what Application Design is and know how the module is going to look like throughout. We went through the slides about how important application design is. Then we were assigned to create a draft proposal for 3 apps and analyse it.  Figure 1.1 Introduction  Week 2: The Art of User-Centered Design  This weeks lecture was about user-centered design. It is a  design philosophy that puts users at the forefront of the entire product development process. Mr. Zeon went into detail about the each slides. For week 2 we were told to only focus on one app from our proposal. Then apply the things that were in the lecture slides ...