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Showing posts from April, 2025

Application Design I: Project 1

23.04.2025 - 14.05.2025 (Week 01 - Week 04)  Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Application Design INSTRCUTIONS LECTURES Week 1: Introduction to Application Design For the first week, we were just briefed on what Application Design is and know how the module is going to look like throughout. We went through the slides about how important application design is. Then we were assigned to create a draft proposal for 3 apps and analyse it.  Figure 1.1 Introduction  Week 2: The Art of User-Centered Design  This weeks lecture was about user-centered design. It is a  design philosophy that puts users at the forefront of the entire product development process. Mr. Zeon went into detail about the each slides. For week 2 we were told to only focus on one app from our proposal. Then apply the things that were in the lecture slides onto the presentation.  Figure 1.2 User-Centered slides.  Week 3: Usability...

Game Studies: Exercises 1&2

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23.04.2025 - 7.05.2025 (Week 1 - Week 3) Diane Sani Alexander Wan / 0378712  Bachelor of Design (Hons) in Creative Media  Game Studies: Exercise 1 & 2 LIST 1. Instructions 2. Exercises  Exercise 1 Exercise 2 3. Reflection INSTRUCTIONS EXERCISES Exercise 1:  Favorite video game and what makes this game great?  Introduction to R.E.P.O REPO is a fast-paced, survival horror indie video game that plunges players into a futuristic world where debt collection is dangerous at high stakes. The players are tasked to collect valuable assets from heavily armed defaulters across the universe within the game. There are obstacles to be faced during each level, the higher you go the more harder it gets to deal with monsters.   The video game was launched in February 26, 2025. Which makes it super recent ever since it was released in the platform, Steam. It gained popularity pretty quick from all gaming streaming platforms.  Gameplay: Team-based extraction mis...

Advanced Typography / Task 1:Typographic System & Type and Play

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21.04.2025 - 13.05.2025 (Week 1 -  Week 4) Diane Sani Alexander Wan / 0378712  Information Design / Bachelor of Design (Hons) in Creative Media  Task 1 / Exercises: Typographic System & Type and Play  TABLE OF CONTENT 1. Lectures 2. Instructions 3. Exercises 4. Feedback 5. Reflection 6. Further Reading 1. LECTURES WEEK 1: LECTURE 01 Typographic Systems 8 major variations:  Axial Radial Dilational Random Grid Modular Transitional Bilateral The typographic systems are what architects term 'shape grammars'. These systems are similar that the systems set of rules are unique and it provides a sense of purpose that focuses and directs the decision making. (Elam, 2007) While these systems may seem to limit creativity, they actually help learners build a strong foundation. Axial System: All elements are organized to the left or right of a single axis.  Radial System: All elements are extended from a point of focus. Dilation System: All elements expand from a ce...